Geesh! Part III already and we are only finishing the Divine Domains? How long can I fool you all into following this? Let’s find out!
Anyway, I continue sharing previews of the draft text of a future game of mine called Petty Gods & Playthings. It’s a game about small gods with great ambitions, and the mortals entangled in their machinations. It’s inspired by Fritz Leiber’s Lankhmar, Terry Pretchet’s Discworld series (especially the Small Gods stories), Monty Python and the Holy Grail, Adult Swim, and a lot more stuff (now I guess I realized I need to make a post about my inspirations and aspirations for the game).
In terms of game design, it’s a RPG I am trying to experiment with a lot of interesting things that will play with the act of playing itself, with collaborative world building, with players as game designers, and a bunch of other cool things I’ve been learning about. But we will get to that. Today I share the rest of the Divine Domain tables as I finished writing the funny bits about them. Again, the idea is coming up with Divine Domains that are uncommon, and quirky. Which would be challenging to use easily to obtain advantage in a normal game but that can be explored creatively by players. And even though players are not necessarily bound by the tables, they should give a pretty good feeling of the kind of gods they normally are in the game.
If you have no idea what I am talking about, this post explains what Petty Gods & Playthings is in a little more detail (I am pretty proud of that post and how it kinda explains how the game works in a pretty fun way). I also begin sharing the Petty God creation process in this post, and Part II can be found here. This you are reading is part III.
Once more, I remind you this is a work in progress. So if you say there is something wrong with it I will pretend to care!
Continue reading “Petty Gods & Playthings – You Are a Petty God – Part III #WIP”